Git & GitHubโ—Web Application Basicsโ—APIsโ—Databasesโ—Server Basicsโ—Programming Fundamentalsโ—Python Basicsโ—JavaScript Basicsโ—HTML & CSSโ—The Command Lineโ—How the Internet Worksโ—Computer Science Basicsโ—Linux Basicsโ—Data Structures, Gentlyโ—Debugging & Problem Solvingโ—Markdown & Technical Writingโ—Cloud & Deployment Basicsโ—FastAPIโ—PostgreSQLโ—Redisโ—Celeryโ—MongoDBโ—System Designโ—Low Level Designโ—Microservicesโ—Reactโ—Vue.jsโ—Micro Front-endsโ—Djangoโ—Web Servers (NGINX & Apache)โ—AI for Developersโ—ChatGPT & Claude for Codingโ—Prompt Engineering Basicsโ—Build with the Claude APIโ—Claude Codeโ—Finance for Everyoneโ—Freelancingโ—Digital Marketingโ—SEOโ—GEO โ€” Generative Engine Optimisationโ—Social Media Marketingโ—Performance Marketingโ—PPC Adsโ—Google Adsโ—Google AdSenseโ—Meta Adsโ—Ad Library Researchโ—Biology: Advancedโ—Biology: Beginnerโ—Biology: Intermediateโ—Canva Designing: Beginnerโ—Chemistry: Advancedโ—Chemistry: Beginnerโ—Chemistry: Intermediateโ—Communication Skills: Advancedโ—Communication Skills: Beginnerโ—Communication Skills: Intermediateโ—Digital Entrepreneurship: Advancedโ—Digital Entrepreneurship: Beginnerโ—Digital Entrepreneurship: Intermediateโ—History: Advancedโ—History: Beginnerโ—History: Intermediateโ—Leadership Skills: Advancedโ—Leadership Skills: Beginnerโ—Leadership Skills: Intermediateโ—Mathematics: Advancedโ—Mathematics: Beginnerโ—Mathematics: Intermediateโ—Personal Branding: Advancedโ—Personal Branding: Beginnerโ—Personal Branding: Intermediateโ—Physical Education: Beginnerโ—Physical Education: Intermediateโ—Physics: Advancedโ—Physics: Beginnerโ—Physics: Intermediateโ—Presentation Skills: Beginnerโ—Presentation Skills: Intermediateโ—Project Management: Advancedโ—Project Management: Beginnerโ—Project Management: Intermediateโ—Public Speaking: Advancedโ—Public Speaking: Beginnerโ—Public Speaking: Intermediateโ—Sales and Negotiation: Advancedโ—Sales and Negotiation: Beginnerโ—Sales and Negotiation: Intermediateโ—

Advanced ยท 5h 51m ยท 23 lessons

Low Level Design

Structure clean, flexible code with object-oriented design.

What you'll learn

  • โœฆModel a small problem as classes and objects, each with one clear job
  • โœฆRead a UML class diagram and tell is-a (inheritance) from has-a (composition)
  • โœฆApply encapsulation, abstraction, inheritance and polymorphism, and choose composition over deep inheritance
  • โœฆApply all five SOLID principles to spot rigid code and refactor it
  • โœฆChoose a fitting creational, structural or behavioural pattern and explain its trade-off
  • โœฆDesign a small system end to end, like a parking lot, and diagnose its code smells

Part of these career paths

Certification projects

Build 4 projects to earn your certificate

Hands-on work that proves you can apply what you learned โ€” part of the certificate requirements.

View projects โ†’

Syllabus

Module 1 ยท 1h 8m
Thinking in objects Free
What you'll be able to do
  • Can explain what low-level design decides and run an LLD answer in the right order
  • Can tell a class from an object and predict which data they share
  • Can give each class one job and put a new method where its data lives
  • Can read and draw is-a, has-a and uses links in a UML class diagram
Module 2 ยท 1h 5m
The four pillars of OOP Locked
What you'll be able to do
  • Can guard an object's rules behind methods instead of open fields and setters
  • Can replace type checks with polymorphism and decide when inheritance fits
  • Can write an interface with abc.ABC and swap implementations without editing callers
  • Can count the classes a design needs and choose composition over deep inheritance
Module 3 ยท 1h 14m
SOLID principles Locked
What you'll be able to do
  • Can find a class's reasons to change and split it so one request touches one class
  • Can add new behaviour as new classes behind an interface instead of editing tested code
  • Can check a subclass against its parent's promises and split a fat interface into roles
  • Can inject dependencies through an interface and explain what dependency inversion flips
Module 4 ยท 41m
Creational patterns Locked
What you'll be able to do
  • Can move scattered object creation into a simple factory, and say when a factory is overkill
  • Can write a thread-safe Singleton and tell a real one-per-app need from a trap
  • Can assemble a complex object with a Builder whose build() checks the rules
Module 5 ยท 57m
Behavioral & structural patterns Locked
What you'll be able to do
  • Can replace an if/elif ladder of algorithms with Strategy classes behind one interface
  • Can build a subject that notifies any number of observers, and avoid the lapsed-listener leak
  • Can fit a class you can't edit to the interface your code expects with an Adapter
  • Can add optional features by stacking Decorators, in the order the business rule needs
Module 6 ยท 46m
Putting it together Locked
What you'll be able to do
  • Can work an LLD problem end to end: clarifying questions, nouns and verbs, classes, then one change request
  • Can name common code smells, the fix each points to, and when a refactor should wait
  • Can pick the simplest design that stays easy to change, and plan the next practice problems

More Architecture courses